Instructional Technology (EDIT)
Graduate School of Education
504 Introduction to Educational Technology (3:3:0). Examines
uses of and issues in educational technology. Explores curriculum integration
of technology and focuses on learning and using commercially available applications
software. Field experience in public schools is required.
510/EDSE 510 Introduction to Assistive Technology (3:3:0).
Provides an understanding of assistive technology and its application in instructional
programs, career tasks, and life skills for those with disabilities. Presentation
and demonstration experiences enable students to better use assistive technology
in education, work, community, and home environments. Knowledge and awareness
components of this course may be delivered via distance education.
522/EDSE 522 Assistive Technology for Individuals with Sensory Impairments
(2-3:2-3:0). Focuses on professionals and/or students interested in serving
the visually impaired/blind or hearing impaired/deaf populations. Heightens the
awareness of participants to specific technology and resources available to enhance
and improve the ability of individuals with hearing and visual impairments to
succeed in school, daily living activities, and employment. Knowledge and awareness
components of this course may be delivered via distance education.
523/EDSE 523 Accessibility/Input Modification (1-3: 1-3: 0).
Provides students with an overview of accessibility/input modifications and strategies.
Students explore various input devices and their application and use by individuals
with disabilities. Opportunities for in-depth exploration of sophisticated access
technologies are made available to those students who seek expertise in specific
assistive technology devices. Knowledge and awareness components of this course
may be delivered via distance education.
524/EDSE 524 Assistive Technology for Individuals with Learning Disabilities
(2:2:0). Focuses on strategies and techniques for implementing software
and other technologies in the lives of individuals with learning disabilities
from ages 3 to adult. Students have the opportunity to develop and implement plans
for assistive technology. Apracticum is required as part of this course. Knowledge
and awareness components of this course may be delivered via distance education.
525/EDSE 525 Software for Individuals with Special Needs (1-2:-1-2:0).
Focuses on software evaluation and design for individuals with disabilities. Students
have the opportunity to explore existing software resources and identify design
features to meet an individual's special needs. Students create a software program
for a person with disabilities (Credit 2). Knowledge and awareness components
of this course may be delivered via distance education.
526/EDSE 526 Assistive Technology and the Internet (2:2:0). Provides
an overview of the World Wide Web/Internet. The focus is on accessibility issues
and solutions. Students perform web searches and design and produce an informational
web page. Knowledge and awareness components of this course may be delivered via
distance education.
530 Scripting and Programming (1-3:1-3:0). Enables students
to develop computer-based educational materials using a widely known educational
scripting language. Students explore basic authoring capabilities and learn to
apply those capabilities by designing and producing materials using the commands,
procedures, and functions of the scripting language.
532 Software Evaluation and Curriculum Integration (3:3:0).
Teaches students to examine and apply fundamental evaluation criteria to assess
the quality and appropriateness of software in light of instructional objectives.
Explores techniques for effective curriculum integration of software within a
wide range of classroom settings, as well as the means to gauge effective software
use to support instructional objectives.
561 Teaching with Telecommunications (1:1:0). Helps students
explore and develop expertise with the various aspects of telecommunications tools,
as well as model the ways these tools can be used for personal learning and for
integration into the teaching/learning process. Addresses e-mail, the Internet,
the World Wide Web, and online databases.
562 Teaching with Databases (1:1:0). Helps students explore
and develop expertise with the various aspects of databases, as well as model
the ways databases can be integrated into the teaching/learning process. Focuses
on strategies for searching, sorting, creating, and communicating with information,
much of which is structured by a variety of online and offline databases.
563 Teaching with Graphics (1:1:0). Helps students explore
and develop expertise with the various graphic programs available for constructing
visual images. Addresses draw and paint programs, scanning and editing images,
and using visual communication to support K12 learning.
564 Teaching with TV/Video (1:1:0). Helps students explore
and develop expertise with social, cognitive, and learning implications of film,
video, and television. Engages students in the process of planning, storyboarding,
and filming with video.
565 Teaching with Educational Software (2:2:0). Helps students
explore and develop expertise with a variety of educational software, including
simulations, problem-solving software, computational tools (calculators, probeware,
LOGO, and spreadsheets), and drill-and-practice/integrated learning systems. Emphasizes
the ways these programs support the K12 teaching/learning process.
566 Teaching with Multimedia/Hypermedia (2:2:0). Prerequisite:
EDIT 563. Helps students explore and develop expertise with a variety of
hypertext/hypermedia and multimedia tools. Emphasizes students' ability to use
hypermedia/multimedia tools and then to teach others to use these tools. Covers
the ways the integration of hypermedia/multimedia tools in the K12 curriculum
can support learning, and the difference between hypermedia and multimedia.
567 Teaching with Desktop Publishing (2:2:0). Prerequisite:
EDIT 563. Helps students explore and develop expertise with a variety of
publishing tools, including word processors, desktop publishers, and idea processors.
Emphasizes using these tools to communicate. Covers design and layout principles,
the appropriate use of images to facilitate communication, and the ways K12
teachers can design opportunities for students to learn these concepts.
571 Tools for Visual/Graphic Design (1:1:0). Teaches basic
knowledge of the tools available for integrating graphics and visual design into
computer-based instruction. Exposes students to the latest tools available for
the development, integration, and management of visual and graphic display.
572 Tools for Digital Video and Audio (1-3:1-3:0). Provides
an overview of digital video and audio software programs and considerations for
using these tools in the instructional design process. Gives students an overview
of the rationale for using select tools and developing the skills necessary to
use them.
573 Project Management Tools (1:1:0). Teaches basic knowledge
of the tools available for managing computer-based multimedia and hypermedia projects.
Exposes students to the latest tools available for the management, planning, and
tracking of large-scale projects. Covers issues related to project management
of multimedia.
574 Networking Tools (1-3:1-3:0). Teaches basic knowledge
of current networking and telecomunications devices used to enhance the instructional
design process. Covers local area networks, telecomunications, and teleconferencing
and distance education technologies.
575 Authoring Tools (1-3:1-3:0). Introduces specific authoring
tools through hands-on lab instruction, interaction with the software interface,
construction of instructional sequences, importing video and audio clips, resource
management, and animation. Content is customized to the particular software tool
presented.
575-A Authoring Tools: Authorware (1-3:1-3:0). Teaches the
basic fundamentals of the Authorware program. The program can be very complex,
and only the essential functions of the program are used as a basis for this course.
Students develop a basic self-directed design module that includes the major components
of the software covered. Provides the designer with the core foundations for the
development of computer-based instructions. Students can apply the concepts taught
in the Authorware program to other authoring tools.
575-B Authoring Tools: Toolbook (1-3:1-3:0). Introduces object-oriented
construction and authoring with Asymetrix's Multimedia Toolbook. Through hands-on
lab instruction, students learn Toolbook's interfacebuttons, fields, palettes,
viewer's hotwords, etc. Teaches advanced concepts of importing video and audio
clips, resource management, object-linked and embedding, and path-based animation.
An introduction to basic scripting theories prepares students for the next level
of Toolbook authoring. Students may apply the concepts taught in this course to
other authoring tools.
593 Instructional Hardware Systems (1-3:1-3:0). Teaches students
the basic technical features of computer-based hardware systems used in educational
settings, including stand-alone computers, peripheral devices, and networking
systems.
597 Special Topics in Education (3:0:0). See EDUC 597.
611 Distance Learning via Networks and Telecommunications (3:3:0).
Allows students to explore the educational opportunities distance learning affords
through electronic networks and telecommunications. Hands-on activities with these
technologies focus on planning, implementation, and evaluation. Students discuss
emerging applications in distance learning and how new approaches to learning
can be integrated into today's classrooms.
630 Coordinating School-based Educational Technology (3:3:0).
Prerequisites: EDIT 532 and 593, or permission of instructor. Examines
the responsibilities and knowledge/skill demands of school-based technology coordinators.
Addresses broad educational technology issues, as well as resource and facilities
management, staff development, curriculum integration, and planning for new technologies.
704 Instructional Technology Foundations and Theories of Learning.
(3:3:0). Reviews the practical and pedagogical issues related to the
design and development of technological instruction. Emphasizes investigating
instructional design as a field and community of practice, as well as reviewing
core learning theory constructs applicable to the design of instructional technology.
705/EDCI 705 Instructional Design (3:3:0). Prerequisite:
Teaching experience. Helps students analyze, apply, and evaluate the principles
of instructional design to develop education and training materials spanning a
wide range of knowledge domains and instructional technologies. Focuses on a variety
of instructional design models, with emphasis on recent contributions from cognitive
science and related fields.
711 Teaching with Technology I: Telecommunications and Databases (3:3:0).
Corequisite: EDCI 710. Helps students explore and develop expertise with
the various aspects of telecommunications and databases, as well as model the
ways these tools can be used for personal learning and for integration into the
teaching/learning process. Addresses e-mail, the Internet, the World Wide Web,
and online and multimedia databases. Also focuses on strategies for searching,
sorting, creating, and communicating with information, many of which are structured
by a variety of online and offline databases.
713 Teaching with Technology II: Graphics, TV and Video, and Simulations
(3:3:0). Corequisite: EDCI 712. Helps students explore and develop
expertise with the various graphic programs available for constructing visual
images, with the interpretation and creation of video, and with the structure
and use of simulations for learning. Addresses draw and paint programs, scanning
and editing of images, and use of visual communication to support K12 learning.
Explores the social, cognitive, and learning implications of film, video, and
television, and engages students in the process of planning, storyboarding, and
filming with video. Also focuses on the various categories of simulation, the
relationship between simulations and ways of knowing, and strategies for using
simulations to promote K12 learning.
715 Teaching with Technology III: Publishing and Computational Tools
(3:3:0). Corequisite: EDCI 714. Helps students explore and develop
expertise with a variety of publishing tools, including word processors, desktop
publishers, and idea processors. Emphasizes using these tools to communicate.
Covers design and layout principles, the appropriate use of images to facilitate
communication, and the ways K12 teachers can design opportunities for students
to learn these concepts. Also helps students explore and develop expertise with
a variety of tools commonly used as part of "computational science"
and mathematical modeling. These tools include programming languages such as LOGO,
calculators, spreadsheets, probeware, and graphing calculators.
717 Teaching with Technology IV: Hypermedia and Emerging Technologies
(3:3:0). Corequisite: EDCI 716. Helps students explore and develop
expertise with a variety of hypertest/hypermedia and multimedia tools. Emphasizes
students' ability to use hypermedia/multimedia tools and then to teach others
to use these tools. Focuses on understanding the difference between hypermedia
and multimedia. Also examines a range of educational technologies expected to
become important applications within the next three to eight years, such as virtual
reality and disturbed learning.
720 Leadership Issues in Educational Technology (3:3:0). Examines
how educational technology can provide an infrastructure for creating, managing,
and evaluating innovative types of teaching/learning environments. Explores new
assumptions about learning, instructional technology, and organizational development
as a foundation for planning how schools can use technology to evolve beyond conventional
approaches.
725 Technology and Diversity (3:3:0). Focuses on the ways
technology may be used to support the learning needs of all students, including
English as a Second Language (ESL) students, bilingual students, and students
with special needs. Emphasizes helping teachers use technology to support learning
when faced with such diverse learners in one classroom.
730 Analysis and Design of Multimedia/Hypermedia Environments (3:3:0).
Prerequisites: EDIT 732 and knowledge of an authoring tool. Allows students
to design, implement, and evaluate technology-based education and training materials
using advanced computer-based authoring tools.
732 Advanced Instructional Design: Constructive Methods (3:3:0). Prerequisite:
EDCI/EDIT 705. This is the capstone course of a three-course sequence on
the theory and practice of instructional design. Helps students apply the ideas
developed in prior courses to complete a major instructional design project. Covers
leading-edge ideas in the evolution of instructional design.
750 Emerging Educational Technologies (3:3:0). Prerequisites:
EDCI 705 and EDRS 590, or permission of instructor. Examines a range of educational
technologies expected to become important applications in the next three to eight
years. Assesses the potential of these emerging technologies to improve practice
and to alter the mission and content of education, and helps students develop
skills in strategic planning.
752 Design and Production of Multimedia and Hypermedia Learning Environments
(3:3:0). Prerequisites: EDIT 530, COMM 555, and EDCI 705, or permission
of instructor. Allows students to design and produce multimedia/hypermedia
applications based on current theory and research in instructional design and
cognitive science. Examines user needs, information models, structure, and media
selection and uses to inform the design and production of the final project.
771 Introduction to Multimedia/Hypermedia (2:2:0). Provides
an overview of the issues and tools used within the field of instructional design.
Focuses on the development of skills necessary to implement hypermedia/multimedia
ideas into the production process.
772 Web-Based Instructional Tools (2:2:0). Provides an overview
of web page development tools. Gives students an opportunity to develop designing
principles and skills for publishing documents on the World Wide Web. Students
interact with a variety of web publishing software programs and work with general
design principles to develop a series of web pages based on a given theme.
773 Human Computer Interface Design for Teaching and Learning. (3:3:0).
Provides an overview of human-computer interface issues related to the
instructional design of technology-centered learning environments. Examines a
continuum of human-computer feedback.
790 Practicum in Instructional Technology (1-6:1-6:0). Prerequisites:
Completion of IT track requirements, except for practicum, and permission of advisor.
Provides supervised practice in applying the knowledge and skills of the student's
chosen track through placement in an appropriate work setting.
791 Project Development Practicum (9:9:0). Corequisites:
EDIT 704 and 732. Designed for full-time students in the Instructional Technology
Track 1 Design and Development Immersion Program, this course option allows students
to join a design team focusing on the instructional design process and development
of a technology-based instructional or training product. Students are expected
to reflect on their involvement and process of instructional design through the
submission of a portfolio at the culmination of the experience.
792 Advanced Project Development Practicum (9:9:0). Prerequisite:
EDIT 791. Designed for full-time students in the Instructional Technology
Track 1 Design and Development Immersion Program, this course option allows students
to participate in a second design project team, refining their skills in the process
of instructional design. Students are expected to substantially reflect on their
first design experience and bring to the advanced project development team an
enhanced understanding of instructional design.
797 Advanced Topics in Education (3:3:0). See EDUC 797.
895 Emerging Issues in Instructional Technology (3:3:0). Prerequisite:
Admission to the Ph.D. program or permission of instructor. Covers selected
emerging issues in instructional technology. This seminar examines ways instructional
technology provides an infrastructure for creating, managing, and evaluating innovative
types of teaching/learning environments.
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