Software Engineering (SWE)
Information and Software Engineering
619 Object-Oriented Software Specification and Construction (3:3:0) Prerequisites: SWE foundation courses or equivalent. In-depth study of software construction using a modern, object-oriented language with support for graphical user interfaces and complex data structures. Specifications, design patterns, and abstraction techniques, including procedural, data, iteration, type, and polymorphic. Information hiding, classes, objects, and inheritance. Exception handling, event-based systems, and concurrency.
620 Software Requirements Analysis and Specification (3:3:0) Prerequisites: SWE foundation courses or equivalent. In in-depth study of methods, tools, notations, and validation techniques for the analysis, specification, prototyping, and maintenance of software requirements. In-depth study of object-oriented requirements modeling, including use case modeling, static modeling and dynamic modeling using the Unified Modeling Language (UML) notation. Students participate in a group project on software requirements and specification using a modern method.
621 Software Modeling and Architectural Design (3:3:0) Prerequisites: SWE 619, with 620 recommended, or permission of instructor. MSCS students may substitute CS 540 and CS 571 for SWE 619. Concepts and methods for the architectural design of large-scale software systems. Fundamental design concepts and design notations are introduced. Several design methods are presented and compared. In-depth study of object-oriented analysis and design modeling using the Unified Modeling Language (UML) notation. Students participate in a group project on object-oriented software design.
622 Distributed Software Engineering (3:3:0) Prerequisites: SWE foundation courses or equivalent. Hands-on introduction to techniques and programming interfaces for distributed software engineering. Networking protocols at several layers. Construction of distributed and concurrent software using network protocol services. Applications of Internet and Web-based software.
623 Formal Methods and Models in Software Engineering (3:3:0) Prerequisites: SWE 619 or permission of instructor. Formal mechanisms for specifying, validating, and verifying software systems. Program verification through HoareÕs method and DijkstraÕs weakest preconditions. Formal specification via algebraic specifications and abstract model specifications, including initial specification and refinement towards implementation. Integration of formal methods with existing programming languages, and the application of formal methods to requirements analysis, testing, safety analysis, and object-oriented approaches. Formal methods using the Object Constraint Language (OCL)
625 Software Project Management (3:3:0) Prerequisites: SWE foundation courses or equivalent. Lifecycle and process models; process metrics; planning for a software project; mechanisms for monitoring and controlling schedule, budget, quality, and productivity; and leadership, motivation, and team building.
626 Software Project Laboratory (3:3:6) Prerequisites: SWE 619, 620, and 621or permission of instructor. Students are involved in requirements analysis, design, implementation, and management of a software development project. Students work in teams to develop or modify a software product, applying sound principles of software engineering. Both industrial and academic standards are used to assess the quality of the work products.
630 Software Engineering Economics (3:3:0) Prerequisite: SWE 625. Covers quantitative models of the software lifecycle, cost-effectiveness analysis in software engineering, multiple-goal decision analysis, uncertainty and risk analysis, software cost estimation, software engineering metrics; and quantitative lifecycle management techniques.
631/CS 631 Object-Oriented Design Patterns (3:3:0) See CS 631.
632 User Interface Design and Development (3:3:0) Prerequisite: SWE 619, or CS 540 and 571 or permission of instructor. Principles of user interface design, development, and programming. Includes user psychology and cognitive science, menu system design, command language design, icon and window design, graphical user interfaces, web-based user interfaces.
637 Software Testing (3:3:0) Prerequisite: SWE 619 or permission of instructor. Concepts and techniques for testing software and assuring its quality. Topics cover software testing at the unit, module, subsystem, and system levels; automatic and manual techniques for generating and validating test data; the testing process; static vs. dynamic analysis; functional testing; inspections; and reliability assessment.
641/SYST 621 Systems Architecture for Large-Scale Systems (3:3:0) See SYST 621.
642 Software Engineering for the World Wide Web (3:3:0) Prerequisites: SWE 619, or CS 540 and 571, or permission of instructor. Detailed study of engineering methods and technologies for building highly interactive web sites for e-commerce and other web-based applications. Presents engineering principles for building web sites that exhibit high reliability, usability, security, availability, scalability, and maintainability. Teaches methods such as client-server programming, component-based software development, middleware, and reusable components.
645 Component-Based Software Development (3:3:0) Prerequisite: SWE 619, or CS 540 and CS 571 or permission of instructor. Introduction to the concepts and foundations of software component and component-based software. Detailed study of the engineering principles of modeling, designing, implementing, testing, and deploying component-based software. State-of-the-art component technologies will also be explored.
699 Special Topics in Software Engineering (3:3:0) Prerequisite: permission of instructor. Special topics not occurring in the regular SWE sequence. May be repeated for credit when semester topic is different.
720 Advanced Software Requirements (3:3:0) Prerequisites: SWE 620 and 621. State-of-the- art and state-of-the-practice in software requirements engineering. In-depth coverage of selected methods, tools, notations, or vali-dation techniques for the analysis and specification of software requirements. Includes project investi-gating or applying approaches to requirements engineering.
721 Reusable Software Architectures (3:3:0) Prerequisites: SWE 620 and 621. Investigates the software concepts that promote reuse of software architectures. The influence of object technology on software design and reuse is studied. Domain Modeling methods, which model the application domain as a software product family from which target systems can be configured, are investigated. The course also covers reusable software patterns including architecture patterns and design patterns, software components, and object-oriented frameworks.
723 Precise Modeling (3:3:0) Prerequisite: SWE 621. Discusses ongoing advances in modeling techniques for software design, including but not limited to introducing precision, performance, security and safety aspects. UML, its meta-models and proposed enhancements such as Object Security Constraint Language, Object Temporal Constraint Language, QoS Profiles and the theory behind them and their implementations will be discussed.
763 Software Engineering Experimentation (3:3:0) Prerequisite: SWE 621 or permission of instructor. A detailed study of the scientific process, particularly using the experimental method. The course examines how empirical studies are carried out in software engineering. The distinction between analytical techniques and empirical techniques is reviewed. Other topics include experimentation required in software engineering, kinds of problems that can be solved using experimentation, methods used to control variables and eliminate bias in experimentation, and analysis and presentation of empirical data for decision making.
781 Secure Software Design and Programming (3:3:0) Prerequisites: SWE 619 or permission of instructor. Theory and practice of software security, focusing in particular on some common software security risks, including buffer overflows, race conditions and random number generation, and on the identification of potential threats and vulnerabilities early in the design cycle. The emphasis is on methodologies and tools for identifying and eliminating security vulnerabilities, techniques to prove the absence of vulnerabilities, and ways to avoid security holes in new software and on essential guidelines for building secure software: how to design software with security in mind from the ground up and to integrate analysis and risk management throughout the software life cycle.
796 Directed Readings in Software Engineering (3:3:0) Prerequisite: permission of instructor. Analysis and investigation of a contemporary problem in software engineering. Prior approval by a faculty member who supervises the studentÕs work is required. Written report also required. A maximum of 6 credits may be earned. To register, students must complete independent study form, available in the department office. It must be initialed by the faculty sponsor and approved by the department chairman.
799 Thesis (6:0:0) Prerequisite: permission of advisor. Research project completed under the supervision of a faculty member, which results in a technical report accepted by a three-member faculty committee. The report must be defended in an oral presentation. To register, students must complete independent study form, available in the department office. It must be initialed by the faculty sponsor and approved by the department chairman.