2009-2010 University Catalog 
  
2009-2010 University Catalog

CS 325 - Introduction to Game Design

Credits: 3
Game design, in various electronic entertainment technologies, involves a diverse set of skills and backgrounds from narrative and art to computer programming. This course surveys the technical aspects of the field, with an emphasis on programming.

Prerequisites
Grade of C or better in CS 211.

Hours of Lecture or Seminar per week
3
Hours of Lab or Studio per week
0