2014-2015 University Catalog 
  
2014-2015 University Catalog

GAME 628 - Advanced Game Art

Credits: 3 (NR)
Studio and Lecture course in advanced computer game modeling processes and techniques. Advanced topics in modeling interactive characters and environments will be covered, including texture painting, photosourcing, and both low and high-polygon modeling. A broad variety of art styles and game production pipelines will be explored.

Prerequisite(s): Admittance to the MA Game Design Program or permission of instructor.

Hours of Lecture or Seminar per week: 3
Hours of Lab or Studio per week: 0
When Offered: Fall