2015-2016 University Catalog 
  
2015-2016 University Catalog

Courses


This section lists George Mason University’s undergraduate and graduate courses that are available for credit.

For more detailed information on courses, please go to the AP.2 Course Information  section.

 

Computational Social Science (CSS)

 Offered by the Krasnow Institute for Advanced Study

   •  CSS 630 - Comparative Computational Social Science
   •  CSS 635 - Cognitive Foundations of Computational Social Science
   •  CSS 640 - Human and Social Evolutionary Complexity
   •  CSS 643 - Land-Use Modeling Techniques and Applications
   •  CSS 645 - Spatial Agent-Based Models of Human-Environment Interactions
   •  CSS 650 - Physics Methods for Analyzing Social Complexity
   •  CSS 655 - Social Systems Dynamics
   •  CSS 665 - Complex Adaptive Systems in Public Policy
   •  CSS 692 - Social Network Analysis
   •  CSS 695 - Agent-based Computational Economics
   •  CSS 710 - Advanced Agent-based Modeling and Simulation
   •  CSS 739 - Topics in Computational Social Science
   •  CSS 796 - Directed Reading and Research
   •  CSS 798 - Research Project
   •  CSS 898 - Research Colloquium in Computational Social Science
   •  CSS 899 - Colloquium in Computational Social Science
   •  CSS 909 - Advanced Topics in Computational Social Science
   •  CSS 996 - Doctoral Reading and Research
   •  CSS 998 - Doctoral Dissertation Proposal
   •  CSS 999 - Doctoral Dissertation

Computer Forensics (CFRS)

 Offered by the Volgenau School of Engineering

   •  CFRS 500 - Introduction to Forensic Technology and Analysis
   •  CFRS 510 - Digital Forensics Analysis
   •  CFRS 590 - Special Topics in Computer Forensics
   •  CFRS 660 - Network Forensics
   •  CFRS 661 - Digital Media Forensics
   •  CFRS 663 - Operations of Intrusion Detection for Forensics
   •  CFRS 664 - Incident Response Forensics
   •  CFRS 698 - Independent Reading and Research
   •  CFRS 730 - Forensic Deep Packet Inspection
   •  CFRS 760 - Legal and Ethical Issues in IT
   •  CFRS 761 - Malware Reverse Engineering
   •  CFRS 762 - Mobile Device Forensics
   •  CFRS 763 - Registry Forensics - Windows
   •  CFRS 764 - Mac Forensics
   •  CFRS 767 - Penetration Testing in Computer Forensics
   •  CFRS 768 - Digital Warfare
   •  CFRS 769 - Anti-Forensics
   •  CFRS 770 - Fraud and Forensics in Accounting
   •  CFRS 771 - Digital Forensic Profiling
   •  CFRS 772 - Forensic Artifact Extraction
   •  CFRS 773 - Mobile Application Forensics and Analysis
   •  CFRS 775 - Kernel Forensics and Analysis
   •  CFRS 780 - Advanced Topics in Computer Forensics
   •  CFRS 790 - Advanced Computer Forensics
   •  CFRS 798 - Research Project

Computer Game Design (GAME)

 Offered by the College of Visual and Performing Arts

   •  GAME 101 - Introduction to Game Design
   •  GAME 210 - Basic Game Design
   •  GAME 230 - History of Computer Game Design
   •  GAME 231 - Computer Animation for Games
   •  GAME 232 - Online and Mobile Gaming
   •  GAME 250 - Music for Film and Video
   •  GAME 300 - Portfolio Preparation
   •  GAME 310 - Game Design Studio
   •  GAME 330 - Computer Game Platform Analysis
   •  GAME 331 - Consumer Gaming Platform Analysis Lab
   •  GAME 332 - RS: Story Design for Computer Games
   •  GAME 367 - Writing and Editing Music and Sound
   •  GAME 398 - Advanced Game Design Animation
   •  GAME 399 - Special Topics
   •  GAME 400 - Game Design Practicum
   •  GAME 410 - Advanced Game Design Studio
   •  GAME 489 - Pre-Internship Seminar
   •  GAME 490 - Senior Game Design Capstone
   •  GAME 491 - Internship
   •  GAME 492 - Independent Study
   •  GAME 499 - Advanced Studies in Game Design
   •  GAME 599 - Advanced Studies in Game Design
   •  GAME 600 - Research Methodologies in Game Design
   •  GAME 605 - Game Design Graduate Seminar
   •  GAME 610 - Game Production
   •  GAME 617 - Teaching Practicum
   •  GAME 626 - Game Business, Entrepreneurship and Practice
   •  GAME 628 - Advanced Game Art
   •  GAME 630 - Advanced Game Animation
   •  GAME 635 - Issues in Interactive Entertainment
   •  GAME 638 - Game Studio Management
   •  GAME 650 - Advanced Music and Sound for Games
   •  GAME 658 - Interactive Game Systems Design
   •  GAME 710 - Graduate Internship
   •  GAME 796 - Directed Reading
   •  GAME 797 - Proposal Writing
   •  GAME 798 - Project and Applied Research
   •  GAME 799 - Thesis

Computer Science (CS)

Offered by the Volgenau School of Engineering.

Students may attempt an undergraduate course taught by the Volgenau School of Engineering twice. A third attempt requires approval of the department offering the course.

   •  CS 100 - Principles of Computing
   •  CS 101 - Preview of Computer Science
   •  CS 105 - Computer Ethics and Society
   •  CS 112 - Introduction to Computer Programming
   •  CS 123 - Computing: From the Abacus to the Web
   •  CS 211 - Object-Oriented Programming
   •  CS 222 - Computer Programming for Engineers
   •  CS 225 - Culture and Theory of Games
   •  CS 261 - Introduction to a Second Language
   •  CS 262 - Introduction to Low-Level Programming
   •  CS 306 - Synthesis of Ethics and Law for the Computing Professional
   •  CS 310 - Data Structures
   •  CS 321 - Software Requirements and Design Modeling
   •  CS 325 - Introduction to Game Design
   •  CS 330 - Formal Methods and Models
   •  CS 332 - Object-Oriented Software Design and Implementation
   •  CS 351 - Visual Computing
 

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