2010-2011 University Catalog 
  
2010-2011 University Catalog

GAME 400 - Game Design Practicum

Credits: 3
Studio/lecture course focuses on the design strengths and weaknesses inherent in current entertainment and serious games. UI design, level design and map structure, scoring stratum, on-line support, game ecologies, gaming communities, and designing/writing documentation and specifications will be studied.

Prerequisites
GAME 330, 367 or 398. Must be a Computer Game Design minor.

Hours of Lecture or Seminar per week: 3
When Offered: Spring