2012-2013 University Catalog 
  
2012-2013 University Catalog

CS 662 - Computer Graphics Game Technologies

Credits: 3 (NR)
Addresses some graphics game techniques including collision detection, levels of detail, physics-based simulations, textures, maps, and shadows.

Prerequisite(s): CS 551.

Hours of Lecture or Seminar per week: 3
Hours of Lab or Studio per week: 0