2015-2016 University Catalog
Computer Game Design, MA
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Banner Code: AR-MA-GAME
Art and Design Building, Room 2019
Phone: 703-993-5734
Web: game.gmu.edu
Faculty
Scott Martin, Program Director
Associate Professor: Martin (director), Willis
Assistant Professors: Grimsby, Hudson (assistant director), Nam (graduate coordinator), Nolan, Totten, Wren
Administrative Faculty (Instructional): Casey (senior projects director, Simulation and Gaming Institute)
Graduate Program
The MA in Computer Game Design prepares graduate students, who may have studies game design at the undergraduate level, or who have degrees in a related technology, humanities, or arts discipline. The Program’s intention is to prepare students for employment and further study in the computer game design and development fields, with a curriculum that reflects the gaming industry’s demand for an academically rigorous, technical program coupled with an understanding of the artistic and creative elements of the evolving field of study.
Admissions Requirements
Admission is competitive. An offer of admission is valid only for the semester for which the student applies. Application for graduate admission is made to the Office of Graduate Admissions. The application deadline for fall admission is March 1; the application deadline for the spring semester is November 1. Mason encourages early applications from prospective students who wish to be considered for academic scholarships, grants or teaching assistantships.
Admission is contingent on satisfactory completion of in-progress course work, and graduation with a Bachelor degree, with a 3.0 GPA or higher, from an accredited undergraduate institute of higher education. The following items are required with applications for admission in the MA in Computer Game Design:
- Evidence of computer programming knowledge. A minimum of 3 credits (undergraduate or graduate) of Pearl or Python and 3 credits of Java or C# is required (subject to change as fields develop);
- Completed online application for graduate study;
- Application fee;
- Two official transcripts from all undergraduate institutions attended;
- Three letters of recommendation: letters from instructors, professional supervisors, who can evaluate the applicant’s academic potential;
- International students must meet University criteria for the TOEFL (current University standard: 230 for computer-based, 88 for internet based tests), or other English proficiency examination;
- Goals statement: 1000 words, double spaced, 12 font;
- Writing sample: essay, review, project written within the last 3 years for academic course, college publication or competition, or for professional or community activity;
- Portfolio: may be a website URL, CD, or DVD displaying 20 examples of the applicants’ most accomplished work. The applicant’s portfolio is a major selection criterion for graduate admission. Applicants’ portfolio items are considered part of the application for admission and, thus, cannot be returned. The portfolio and all other application materials will be submitted to the Office of Graduate Admissions.
Courses
The Computer Game Design Program offers all courses designated GAME in the Courses section of this catalog.
Academic Policies
Please see College of Visual and Performing Arts for college academic policies.
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