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George Mason University
    George Mason University
   
 
 
 
2016-2017 University Catalog 
  
2016-2017 University Catalog

GAME 650 - Advanced Music and Sound for Games

Credits: 3
Not Repeatable for Credit
Offered by Computer Game Design  
Combined studio and lecture course that will focus on the composition, editing, processing, mixing, and integration of sound assets, such as sfx, narration, and music into computer games. Time, frequency, and amplitude domain digital production and post-production techniques will be reviewed. Standard 2-channel, and 5.1 channel post-production/mixing, as well as contemporary middleware sound management applications will be studied.

Prerequisite(s): Admittance to the MA Game Design Program or permission of instructor.
Schedule Type: LEC
Hours of Lecture or Seminar per week: 3
Hours of Lab or Studio per week: 0
When Offered: Fall, Spring