2011-2012 University Catalog 
  
2011-2012 University Catalog

CS 325 - Introduction to Game Design

Credits: 3 (NR)
Game design, in various electronic entertainment technologies, involves a diverse set of skills and backgrounds from narrative and art to computer programming. Surveys the technical aspects of the field, with an emphasis on programming.

Prerequisite(s): Grade of C or better in CS 211. Prerequisite enforced by registration system.

Hours of Lecture or Seminar per week: 3
Hours of Lab or Studio per week: 0