2011-2012 University Catalog 
  
2011-2012 University Catalog

GAME 400 - Game Design Practicum

Credits: 3 (NR)
Studio/lecture course focuses on the design strengths and weaknesses inherent in current entertainment and serious games. UI design, level design and map structure, scoring stratum, on-line support, game ecologies, gaming communities, and designing/writing documentation and specifications will be studied.

Prerequisite(s): GAME 330, 367 or 398. Must be a Computer Game Design minor.

Hours of Lecture or Seminar per week: 3
When Offered: Spring